Fresh off the success of Immortal Redneck‘s Nintendo Switch debut, the team at Crema are already hard at work at their newest project. Instead of the dark humour and mythical violence of Immortal Redneck, the new game will be a PC-based massively multi-player adventure inspired by games like Pokémon.
Temtem invites you to explore the six islands of the Airborne Archipelago, where you can meet, befriend and tame magical creatures to build a competitive team of your own.
The whole game is designed to evoke a sense of childlike glee, from the bright, colourful art style to the rich soundtrack that aches of adventure. The story of the game is a co-op mission that you can undertake with an army of friends, both those you know in real life and the Temtem you collect along the way. Temtem are creatures that live alongside human beings and fight for fun.
The game builds on a lot of ideas that are popular among collection-based adventure RPGs. For instance, the battle system is built for tournaments and comes with specific rules that force you to get creative with your gameplay every time.
Co-founder of Crema, Guillermo Andrades, described the decisions made in crafting these elements of the game:
“Growing up and playing Pokémon was one of the best parts of my childhood. I want to give that back to players with Temtem and include all of the features I had dreamed of back then.”
A Kickstarter campaign has recently been launched to fund the game.
If the success of its first few hours is anything to go by, it should have no trouble reaching it $70,000 goal – over $15,000 were pledged by eager gamers in the first day alone.
Backer rewards start with the game itself at a modest $16 for early-bird supporters, complete with an exclusive cosmetic for your customisable character. More expensive rewards include art books, downloads of the soundtrack and additional copies of the game so you can play with friends. You can get your hands on plushies and even statues of some of the most popular monsters, as well as a wealth of other in-game exclusives.
The Kickstarter will run until July 2nd 2018. The full game is expected to be released on Steam in late 2019, with a playable alpha ready by the end of 2018. If the Kickstarter’s stretch goals are met, there are also plans to bring the game to the Nintendo Switch.